PlayerUnknown’s Battleground’s (or PUBG) is a battle royale game where players are stranded in a desolate island where they must fight for survival and to be the last player standing.
All matches must be played on their associated platforms. Cross Platform play is not permitted.
The correct matchmaking region must be selected within challenge options. Failure to use the correct matchmaking region in-game will result in a forfeit of the map
Video Proof showing the lobby matchmaking with the incorrect region must be provided in the event of a dispute
1v1 game mode
1v1 pubg the hosting player should invite there opponent to the duo lobby where they will play against each other in the same game where it isn’t against the rules to stay together it is recommended to split up in order to rack up the highest kill potential possible as you will competing for the highest kill count and the longest survival time.
2v2 game mode
2v2 are the same however instead of single individuals in a duo , it will be 2 Kills made after the game has concluded will not count. The game is concluded when all of the players from both teams are dead meaning that if players 1 2 3 are all dead but player 4 is still alive and player 1 gets a kill this means that they will get the kill towards their teams overall total.
You as a team are not allowed to purposefully kill the other team. If this is the case the other team will forfeit the round and will be disqualified from the tournament where the other team will move into the next round.
In the event of a draw in kills the team with the final kill of the game will be awarded the winner of that match. In the event of a team kill video evidence will be required and reviewed by the tournament hosts.
Teams are permitted to work together, however, you may not intentionally cause the death of your opponent. This includes any negative interference in your opponents gameplay. Doing so will result in a forfeit of the map.Video proof must be provided which clearly shows any of the above as well as all Gamertags.
In the event of a disconnect, the kills at the point of disconnect shall stand. The disconnect time shall be counted as time of death.
All teams should provide video proof for team kills and an opponent time of death